Jacob’s Top Ten Games of 2022

I can’t say I played very many video games in 2022. Shockingly, grad school takes up a lot of time and energy, and I was also broke most of the year. So it goes! The games I did play, however, were truly an exceptional bunch, especially in terms of narrative ambitions. It was shocking the... Continue Reading →

Backlog Beatdown #2: Drakengard 3

Welcome to Backlog Beatdown where I play and write about the 70+ games in my backlog! It’s a pretty simple concept. After finishing Nier: Replicant ver. 1.22, I wanted more Yoko Taro in my life. Rather than replay Nier: Automata, I decided it was time to clear off something that has been sitting in my backlog for quite a... Continue Reading →

Backlog Beatdown #1: An Introduction

Hi everyone. I know this blog has been mostly dead these past six months. There are reasons for that, I assure you — mainly applying to graduate school, revising and publishing my first essay, and work resuming normal operations as the pandemic calms down. All of this has left me with little creative energy to devote... Continue Reading →

Little Nightmares II Review

Tarsier Studio’s follow-up to their 2017 horror puzzle-platformer stays true to what made the original game notable, for better and for worse. Despite my enjoyment of Little Nightmares II (2021), I came away from it with the same conclusion I had with Little Nightmares (2017): that at the end of the day, it’s something I might enjoy more as... Continue Reading →

Carrion Review

If you’ve kept up with my blog posts, first of all, thank you. Secondly, you might have noticed that my reviews and analyses for games this year are longer, more critical, and more academically informed. This is deliberate, of course. I’m more interested in writing about games through a cultural lens nowadays than evaluating it... Continue Reading →

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